Path Of Exile removed some annoying features in the latest update

Grinding Gear Games took their community’s advice and removed a modifier that made Path Of Exile enemies more difficult to play.

The loot-focused ARPG game Path of Exile has now released its 37th Challenge League, but fans on Reddit have complained about the game soaring difficulty compared to previous releases.

Grinding Gear Games took their communitys advice and removed a modifier that made enemies more difficult to play. The Invincible modifiers will make some enemies immune to the player, so when you're being hunted by unkillable beasts, your game progress will be problematic.

Path Of Exile's 37th league is called Sentinel and adds a few other updates on top of the new content. In Sentinel League, there is an optional robot companion to assist you in combat, but this also increases the difficulty of getting better loot in battle.So, if you want to get good loot from battle easily, you can read the relevant strategies written by POECurrency or buy Chaos Orb to prepare for the battle in your next journey

In addition,its not just the robot companions that are causing the difficulty of the game to continue to increase, because the Archnemesis mechanics included in the last alliance also have some changes, which leads to this problem.

Archnemesis creates some enemies that are more stronger than the boss in the game, because they can share power with fellow monsters that follow them.Modifiers that make enemies invincible causes headaches for players at key points in their journey.

About 3.18.0c patch notes
In patch 3.18.0c, Grinding Gear Games admitted that invincibility is too much. It has been replaced by Immunity, which will not persist and will only be available for a short period.

A common complaint on the Path of Exile Reddit forums is that it doesn't get any real fun, because The pay and the reward of killing the enemy are not equal, and players can't get more rewards like POE Currency, so some players just choose to retreat instead of fighting monsters.

The patch also slows down the speed of the poisonous fog effect. Enemies will explode upon encountering the poisonous mist, so you are not immediately surrounded by monsters. The visuals of ability energy source and mana siphoner have been improved.

Additionally, players can discover monsters with increased speed and magic modifiers before level 6.

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